Game Programming / Music Design
"The oldest and strongest emotion of mankind is fear — and the oldest and strongest kind of fear is fear of the unknown."
— H.P. Lovecraft
FILE — 002
A live web-based tool for testing, matching and debugging Lua patterns against your input.
FILE — 003
An interactive, retro terminal-style portfolio template built with react.js.
FILE — 004
The gamemode script for my successful San Andreas Multiplayer roleplay server Prospect Roleplay.
FILE — 005
A client-sided tool for SA-MP UIF admins powered by Lua and moonloader.
FILE — 006
Textured Exterior for GROTTI dealership I made back in 2019.
Expertise
Languages / Tools
I am a game programmer and systems designer with a passion for building immersive experiences. I've been scripting for over 5 years, starting with simple experiments and moving towards complex, modular systems.
I believe that game development is a mix of technical skill and creative vision. Whether I'm optimizing a backend or designing a gameplay loop, I focus on performance and player experience. Quality over quantity.
My work currently mostly revolves around the Roblox engine, but I also enjoy exploring new technologies and frameworks. I'm always looking for ways to improve my craft and contribute to the developer community.
When I'm not coding, I'm usually studying game or music design or playing horror games. I'm currently focused on developing high-quality systems and tools for other creators.
I am open to freelance game projects, studio collaboration, and full-time roles. Feel free to add me if you want to just talk ;)
Response times vary. 5:30+ GMT.
— CURRENTLY WORKING ON
Until Daylight
Roblox — Development Phase
Lua Pattern Tester
Web Tool — Overhaul
Unnamed Project
Upcoming — Luau